A Shockbyte Rust Server
Online 202.36.95.93:20084 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 00:52 UTC4d ago | 1 | – | running | 0 |
| Thu 8 Oct, 13:22 UTC5d ago | 2 | – | 1.5 days | 0 |
| Sat 3 Oct, 11:16 UTC10d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp40 (Max players): The cap is 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 5,800 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 202.36.95.93:20084.
How stable is A Shockbyte Rust Server, and is it currently online?
The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 6 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 132, and the floor was 52. Up to 64,869 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 5,949 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is A Shockbyte Rust Server's rank among Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #6,726, in the top 30% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
Right now 40 slots in A Shockbyte Rust Server hold 0 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 13:00 UTC, when it averaged 1 players.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 4 days 8 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
Join the server
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 202.36.95.93:20084. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.