A Shockbyte x Discord Production Rust Server
Online 202.36.95.89:25953 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:14 UTC12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 11:02 UTC13d ago | 2 | – | 1.8 days | 0 |
| Thu 24 Sep, 11:09 UTC19d ago | 0 | – | 6 days | 0 |
| Wed 23 Sep, 08:28 UTC21d ago | 0 | – | 1.1 days | 1 |
| Tue 22 Sep, 14:33 UTC21d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set is what A Shockbyte x Discord Production Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,750 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?
The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC is on.
Server info
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 202.36.95.89:25953.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
You can grab A Shockbyte x Discord Production Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 37 minutes ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 20 September 2026.
Is A Shockbyte x Discord Production Rust Server lag-free?
Over the last 48 hours the average server fps was 108, with a low of 77. At its peak it held 153,261 entities, counting buildings, deployables and all else in the world. At most it drew 4,090 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does A Shockbyte x Discord Production Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte x Discord Production Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?
Over the last seven days A Shockbyte x Discord Production Rust Server ranks #15,966 on player hours, among the top 72% of all ranked servers.
What is the current player count on A Shockbyte x Discord Production Rust Server?
Right now 2 slots in A Shockbyte x Discord Production Rust Server hold 0 players. The past week gives an average of 0 players.
Wipe schedule
How often does A Shockbyte x Discord Production Rust Server wipe?
There is no way to predict the next wipe at A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 2 hours ago it made the world it is using now.
What happens on A Shockbyte x Discord Production Rust Server on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.
How to join
What steps do you take to join A Shockbyte x Discord Production Rust Server?
In the Rust console (F1), type client.connect 202.36.95.89:25953. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.