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Modded#13,408

A Shockbyte x Discord Production Rust Server

Online 202.36.95.30:29498 checked 13m ago

moddedcarbon
players now0of 125 slots
7-day average0peak 1
rank#13,408top 60%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:21 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): The standard survival game mode; mp125 (Max players): 125 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what A Shockbyte x Discord Production Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 1322445478, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is off.

About the server

What location is A Shockbyte x Discord Production Rust Server in?

You will find no region published for A Shockbyte x Discord Production Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 202.36.95.30:29498.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Open for trade right now: A Shockbyte x Discord Production Rust Server is online. Its uptime figure puts the last restart at roughly 2 days 10 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps over the last 48 hours averaged 138 and never dropped below 76. At its peak it held 68,864 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,788 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #13,408 on player hours, among the top 60% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

A Shockbyte x Discord Production Rust Server is carrying 0 players on 125 slots at the moment. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Wipe schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 2 days 12 hours ago it made the world it is using now.

How does A Shockbyte x Discord Production Rust Server handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 26 hours in.

Getting in

What is the way to join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), type client.connect 202.36.95.30:29498. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp125
Max players 125 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.