A Shockbyte Rust Server
Offline 202.36.95.161:22405 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #408 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:56 UTC7d ago | 1 | – | running | 1 |
| Fri 2 Oct, 19:56 UTC11d ago | 1 | held half | 4 days | 1 |
| Wed 30 Sep, 13:12 UTC13d ago | 1 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmsoftcore (Game mode): The softer softcore ruleset; mp1 (Max players): 1 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 2,000 with seed 1924824420, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. The limit is 4 players per group (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. VAC is on.
Server info
Where can you find A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 202.36.95.161:22405.
What is the uptime like on A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is not in stock, last seen 8 hours ago. By its own uptime report, the last restart was about 2 hours ago. Over 7 full days, the shelves were stocked for 17 of 168 hours (10%). It came to Rust Vending Machine's notice on 30 September 2026.
What is the performance like on A Shockbyte Rust Server?
Over the last 48 hours the average server fps was 238, with a low of 235. At its peak it held 15,781 entities, counting buildings, deployables and all else in the world. At most it drew 2,190 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #7,300 on player hours, among the top 33% of all ranked servers. In the quad category, it holds #408.
What is the current player count on A Shockbyte Rust Server?
At the moment A Shockbyte Rust Server is offline, with a last sighting 8 hours ago. It peaked at 1 this week, and the average was 1. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 7 days 10 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
How to join
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 202.36.95.161:22405. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4
Game
gmsoftcore
mp1
ts4
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.