Allerslevs Test Server
Online 202.36.95.129:29490 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC9d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC19d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC20d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Allerslevs Test Server?
Here are the tags Allerslevs Test Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp32 (Max players): The cap is 32; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Allerslevs Test Server in?
These Rust Vending Machine lists include Allerslevs Test Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Allerslevs Test Server?
Allerslevs Test Server runs a procedural map of size 3,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Allerslevs Test Server?
The name of Allerslevs Test Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of Allerslevs Test Server?
There is no region listed for Allerslevs Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 202.36.95.129:29490.
How stable is Allerslevs Test Server, and is it currently online?
You can grab Allerslevs Test Server: it is online as we speak. The uptime counter points to a restart about 4 days 2 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does Allerslevs Test Server perform?
Over the last 48 hours the average server fps was 159, with a low of 66. Up to 67,736 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,814 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Allerslevs Test Server run?
The setup: Allerslevs Test Server on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is Allerslevs Test Server's rank among Rust servers?
Over the last seven days Allerslevs Test Server ranks #12,006 on player hours, among the top 54% of all ranked servers.
How many players are on Allerslevs Test Server right now?
Allerslevs Test Server is carrying 0 players on 32 slots at the moment. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Wipe info
How often does Allerslevs Test Server wipe?
No next wipe can be predicted for Allerslevs Test Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 9 days 3 hours ago.
What can you expect on Allerslevs Test Server when wipe day comes?
An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 24 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 4.
How to join
What steps do you take to join Allerslevs Test Server?
In the Rust console (F1), type client.connect 202.36.95.129:29490. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp32,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp32
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.