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Modded#15,899

A Shockbyt21e Rust Server

Online 202.36.95.125:24364 checked 8m ago

moddedoxide
players now0of 3 slots
7-day average0peak –
rank#15,899top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:04 UTC11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyt21e Rust Server?

The server browser reads these tags that A Shockbyt21e Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): 3 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyt21e Rust Server in?

The Rust Vending Machine lists that feature A Shockbyt21e Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on A Shockbyt21e Rust Server?

The map on A Shockbyt21e Rust Server is procedural, size 3,000 with seed 4403, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyt21e Rust Server enforce, and what settings does it run?

The name of A Shockbyt21e Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What is the location of A Shockbyt21e Rust Server?

You will find no region published for A Shockbyt21e Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 202.36.95.125:24364.

How reliable is A Shockbyt21e Rust Server, and is it online now?

Open for trade right now: A Shockbyt21e Rust Server is online. By its own uptime report, the last restart was about 11 days 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 2 October 2026.

Is A Shockbyt21e Rust Server lag-free?

Server fps over the last 48 hours averaged 169 and never dropped below 110. The entity count reached 44,477: that includes buildings, deployables and everything else. The highest memory reading was 4,639 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does A Shockbyt21e Rust Server run?

On Linux, A Shockbyt21e Rust Server is running Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does A Shockbyt21e Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyt21e Rust Server at #15,899, in the top 72% of all ranked servers.

How many players are on A Shockbyt21e Rust Server right now?

You will find 0 players filling 3 slots in A Shockbyt21e Rust Server as things stand. The seven-day average stands at 0 players.

Wipe details

When does A Shockbyt21e Rust Server wipe?

The wipes of A Shockbyt21e Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 9 hours ago it made the world it is using now.

What can you expect on A Shockbyt21e Rust Server when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join A Shockbyt21e Rust Server?

In the Rust console (F1), type client.connect 202.36.95.125:24364. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players 3 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.