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Modded#13,538

Test Server - Dont enter

Offline 201.254.90.228:28015 checked 30d ago

monthly wipes moddedcarbon
players now0of 3 slots
7-day average0peak –
rank#13,538no region published
last wipe · restocked39d agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Test Server - Dont enter?

The server browser reads these tags that Test Server - Dont enter publishes: gmvanilla (Game mode): Unmodified survival play; mp3 (Max players): 3 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Test Server - Dont enter appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Test Server - Dont enter are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is currently on Test Server - Dont enter?

Generated by the game, the map on Test Server - Dont enter is procedural.

What rules does Test Server - Dont enter enforce, and what settings does it run?

The name of Test Server - Dont enter gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Test Server - Dont enter?

You will find no region published for Test Server - Dont enter. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 201.254.90.228:28015.

What is the uptime like on Test Server - Dont enter?

No stock on Test Server - Dont enter at the moment, last seen 30 days 9 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Test Server - Dont enter running?

On Windows, Test Server - Dont enter is running Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Test Server - Dont enter compare to other Rust servers in the rankings?

The last seven days of player hours place Test Server - Dont enter at #13,538, in the top – of all ranked servers.

Is Test Server - Dont enter busy at the moment?

You will find Test Server - Dont enter offline right now; its last sighting was 30 days 9 hours ago.

Wipe schedule

How often does Test Server - Dont enter wipe?

The estimate of Test Server - Dont enter's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 39 days 14 hours ago it made the world it is using now. Its tags state a wipe each month.

Getting in

What steps do you take to join Test Server - Dont enter?

Open Rust and press F1 for the console, then type client.connect 201.254.90.228:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Unmodified survival play.
mp3
Max players 3 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build It runs on build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.