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Modded#6,773

Test Server - Dont enter

Online 201.254.79.106:28015 checked 11m ago

monthly wipes moddedcarbon
players now2of 3 slots
7-day average2peak 2
rank#6,773top 31%
last wipe · restocked1d agomonthly schedule
next wipe · restock18d 18hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5213:0015:0017:0019:0021:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Test Server - Dont enter?

Here are the tags Test Server - Dont enter lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp3 (Max players): Room for 3; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Test Server - Dont enter in?

The Rust Vending Machine lists that feature Test Server - Dont enter are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

What map is in play on Test Server - Dont enter?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

What rules does Test Server - Dont enter enforce, and what settings does it run?

There is no gather rate in the name Test Server - Dont enter. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server details

What is the location of Test Server - Dont enter?

There is no region listed for Test Server - Dont enter. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 201.254.79.106:28015.

How stable is Test Server - Dont enter, and is it currently online?

You can grab Test Server - Dont enter: it is online as we speak. Its first record on Rust Vending Machine is dated 17 October 2026.

Which Rust build is Test Server - Dont enter running?

The setup: Test Server - Dont enter on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Test Server - Dont enter's rank among Rust servers?

Over the last seven days Test Server - Dont enter ranks #6,773 on player hours, among the top 31% of all ranked servers.

How many players are on Test Server - Dont enter right now?

Test Server - Dont enter is carrying 2 players on 3 slots at the moment. The seven-day average is 2, and the busiest point reached 2. The last 48 hours peaked at 14:00 UTC, when it averaged 2 players.

Wipe details

How often does Test Server - Dont enter wipe?

That next wipe for Test Server - Dont enter is only an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 25 hours ago. Wipes once a month are what its tags show.

Join the server

What is the way to join Test Server - Dont enter?

In the Rust console (F1), type client.connect 201.254.79.106:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival play.
mp3
Max players Room for 3.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.