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Rust Vending Machine 52,528playing
Community#15,401

Tin & Blood

Offline 2.84.252.144:35005 checked 24d ago

players now0of 100 slots
7-day average0peak –
rank#15,401no region published
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 360 on average
A2216/ 275 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 344 on average
A3361/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1187/ 250 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B237/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Tin & Blood?

Here are the tags Tin & Blood lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Tin & Blood appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Tin & Blood: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

What map is in play on Tin & Blood?

A procedural map, size 6,000 with seed 1789661113, generated by the game, is what Tin & Blood runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Tin & Blood enforce, and what settings does it run?

The name of Tin & Blood gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Tin & Blood?

There is no region listed for Tin & Blood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 2.84.252.144:35005.

How stable is Tin & Blood, and is it currently online?

No stock at present: Tin & Blood is offline, last seen 24 days 14 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 15 September 2026.

What version does Tin & Blood use?

On Linux, Tin & Blood is running Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Tin & Blood compare to other Rust servers in the rankings?

The last seven days of player hours place Tin & Blood at #15,401, in the top – of all ranked servers.

What is the current player count on Tin & Blood?

Current status for Tin & Blood: offline, last seen 24 days 14 hours ago.

Wipe details

On what schedule does Tin & Blood wipe?

The wipes of Tin & Blood on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 32 days 2 hours ago.

Getting in

What steps do you take to join Tin & Blood?

In the Rust console (F1), type client.connect 2.84.252.144:35005. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.