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Rust Vending Machine 82,411playing
Community#15,487

Tin & Blood

Offline 2.84.244.104:35005 checked 23d ago

players now0of 100 slots
7-day average0peak –
rank#15,487top 68%
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 343 on average
A2420/ 450 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 334 on average
A3192/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 325 on average
B1382/ 400 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B247/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Tin & Blood?

The server browser reads these tags that Tin & Blood publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Tin & Blood in?

These Rust Vending Machine lists include Tin & Blood: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on Tin & Blood?

The map on Tin & Blood is procedural, size 6,000 with seed 1789661113, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Tin & Blood enforce, and what settings does it run?

There is no gather rate in the name Tin & Blood. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Tin & Blood?

There is no region listed for Tin & Blood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 2.84.244.104:35005.

How reliable is Tin & Blood, and is it online now?

No stock at present: Tin & Blood is offline, last seen 23 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 20 September 2026.

Which Rust build is Tin & Blood running?

On Linux, Tin & Blood is running Rust network protocol 2633 and build 164530. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Tin & Blood's rank among Rust servers?

Over the last seven days Tin & Blood ranks #15,487 on player hours, among the top 68% of all ranked servers.

What is the current player count on Tin & Blood?

At the moment Tin & Blood is offline, with a last sighting 23 days 4 hours ago.

Wipe schedule

How often does Tin & Blood wipe?

The wipes of Tin & Blood on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 32 days 19 hours ago it made the world it is using now.

Getting in

What is the way to join Tin & Blood?

In the Rust console (F1), type client.connect 2.84.244.104:35005. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.