Local Test Server
Offline 2.134.73.108:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC11d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Local Test Server?
The server browser reads these tags that Local Test Server publishes: gmrust (Game mode): Rust survival, the standard way; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): It runs on build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Local Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Local Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Local Test Server?
Local Test Server runs a procedural map of size 2,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Local Test Server enforce, and what settings does it run?
There is no gather rate in the name Local Test Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Local Test Server in?
No region is published by Local Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 2.134.73.108:28015.
How stable is Local Test Server, and is it currently online?
No stock at present: Local Test Server is offline, last seen 9 days 7 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
What Rust version does Local Test Server run?
On Windows, Local Test Server is running Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does Local Test Server compare to other Rust servers in the rankings?
Over the last seven days Local Test Server ranks #16,001 on player hours, among the top 71% of all ranked servers.
What is the current player count on Local Test Server?
Current status for Local Test Server: offline, last seen 9 days 7 hours ago.
Wipe info
When does Local Test Server wipe?
Too few wipes of Local Test Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 days 11 hours ago it made the world it is using now.
How does Local Test Server handle wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.
Getting in
What is the way to join Local Test Server?
Press F1 in Rust to bring up the console and enter client.connect 2.134.73.108:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.