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Rust Vending Machine 55,262playing
Modded#16,001

Local Test Server

Offline 2.134.73.108:28015 checked 9d ago

moddedoxide
players now0of 15 slots
7-day average0peak –
rank#16,001top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:37 UTC9d ago 1 – running 0
Fri 2 Oct, 17:24 UTC11d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Local Test Server?

The server browser reads these tags that Local Test Server publishes: gmrust (Game mode): Rust survival, the standard way; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): It runs on build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Local Test Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Local Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Local Test Server?

Local Test Server runs a procedural map of size 2,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Local Test Server enforce, and what settings does it run?

There is no gather rate in the name Local Test Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Local Test Server in?

No region is published by Local Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 2.134.73.108:28015.

How stable is Local Test Server, and is it currently online?

No stock at present: Local Test Server is offline, last seen 9 days 7 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does Local Test Server run?

On Windows, Local Test Server is running Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Local Test Server compare to other Rust servers in the rankings?

Over the last seven days Local Test Server ranks #16,001 on player hours, among the top 71% of all ranked servers.

What is the current player count on Local Test Server?

Current status for Local Test Server: offline, last seen 9 days 7 hours ago.

Wipe info

When does Local Test Server wipe?

Too few wipes of Local Test Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 days 11 hours ago it made the world it is using now.

How does Local Test Server handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.

Getting in

What is the way to join Local Test Server?

Press F1 in Rust to bring up the console and enter client.connect 2.134.73.108:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp15
Max players 15 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166586
Build It runs on build 166586.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.