test
Offline 2.127.215.235:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on test?
gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does test appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature test are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is in play on test?
Generated by the game, the map on test is procedural.
Which settings and rules apply on test?
No gather rate is given in the name of test. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of test?
No region is published by test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 2.127.215.235:28015.
How reliable is test, and is it online now?
Right now test is not in stock, last seen 29 days 7 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 14 September 2026.
Which Rust build is test running?
The setup: test on Windows, Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does test compare to other Rust servers in the rankings?
The last seven days of player hours place test at #15,426, in the top – of all ranked servers.
Is test busy at the moment?
At the moment test is offline, with a last sighting 29 days 7 hours ago.
Wipe schedule
On what schedule does test wipe?
The wipes of test on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 30 days 4 hours ago.
Join the server
What is the way to join test?
Open Rust and press F1 for the console, then type client.connect 2.127.215.235:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.