Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:55 UTC20d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Facepunch Staging Creators?
Here are the tags Facepunch Staging Creators lists, which the game's browser uses: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): The cap is 0; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): Protocol 2635: your game must match to get in; cs167916 (Build): Game build: 167916; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who operates Facepunch Staging Creators?
With 124 other servers we track using the same playrust.com hostname, Facepunch Staging Creators is most likely run by one operator.
Where does Facepunch Staging Creators appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Facepunch Staging Creators are: Official Rust servers in stock. It shows under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Map and rules
What map is in play on Facepunch Staging Creators?
Facepunch Staging Creators runs a procedural map of size 4,500 with seed 73737312, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Facepunch Staging Creators enforce, and what settings does it run?
The name of Facepunch Staging Creators gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. You can find it in the Official tab in Rust. VAC is on.
About the server
Where can you find Facepunch Staging Creators?
You will find no region published for Facepunch Staging Creators. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 198.244.177.77:28023.
How reliable is Facepunch Staging Creators, and is it online now?
You can grab Facepunch Staging Creators: it is online as we speak. Its uptime figure puts the last restart at roughly 16 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does Facepunch Staging Creators perform?
Over the last 48 hours the average server fps was 103, with a low of 80. At its peak it held 122,000 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,934 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does Facepunch Staging Creators use?
On Windows, Facepunch Staging Creators is running Rust network protocol 2635 and build 167916. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does Facepunch Staging Creators compare to other Rust servers in the rankings?
Over the last seven days Facepunch Staging Creators ranks #9,681 on player hours, among the top 44% of all ranked servers.
What is the current player count on Facepunch Staging Creators?
You will find 0 players in Facepunch Staging Creators right now. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.
Wipe details
How often does Facepunch Staging Creators wipe?
There are not yet enough recorded wipes from Facepunch Staging Creators to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 20 days 17 hours ago.
What can you expect on Facepunch Staging Creators when wipe day comes?
An average of 2 players turned up at the peak of its recent wipes. After 28 hours on the latest wipe the crowd peaked, and 1 more waited.
How to join
What is the way to join Facepunch Staging Creators?
Press F1 in Rust to bring up the console and enter client.connect 198.244.177.77:28023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs167916,ts8
On Rust Vending Machine
Game
gmrust
mp0
ts8
v2635
cs167916
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.