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Modded#6,598

SMT Rust STAGE | map test | not a game server

Online EU 195.213.66.4:28015 checked 11m ago

monthly wipes vanillamoddedoxide
players now1of 50 slots
7-day average0peak 2
rank#6,598top 30% · #1886 in EU
last wipe · restocked12h agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5213:0022:0007:0016:0001:0010:00Wiped Tue 13 Oct, 23:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0022:0007:0016:0001:0010:00Wiped Tue 13 Oct, 23:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:06 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on SMT Rust STAGE | map test | not a game server?

Here are the tags SMT Rust STAGE | map test | not a game server lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): Europe is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find SMT Rust STAGE | map test | not a game server in?

The Rust Vending Machine lists that feature SMT Rust STAGE | map test | not a game server are: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on SMT Rust STAGE | map test | not a game server?

The map on SMT Rust STAGE | map test | not a game server is procedural, size 6,000 with seed 266615284, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does SMT Rust STAGE | map test | not a game server enforce, and what settings does it run?

There is no gather rate in the name SMT Rust STAGE | map test | not a game server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched off.

Server info

What is the location of SMT Rust STAGE | map test | not a game server?

SMT Rust STAGE | map test | not a game server shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 195.213.66.4:28015.

How stable is SMT Rust STAGE | map test | not a game server, and is it currently online?

The shelves show SMT Rust STAGE | map test | not a game server in stock and online right now. The uptime counter points to a restart about 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 5 October 2026.

What is the performance like on SMT Rust STAGE | map test | not a game server?

Server fps over the last 48 hours averaged 107 and never dropped below 47. Up to 207,504 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,909 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does SMT Rust STAGE | map test | not a game server use?

On Linux, SMT Rust STAGE | map test | not a game server is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is SMT Rust STAGE | map test | not a game server's rank among Rust servers?

The last seven days of player hours place SMT Rust STAGE | map test | not a game server at #6,598, in the top 30% of all ranked servers and #1,886 in Europe.

Is SMT Rust STAGE | map test | not a game server busy at the moment?

Right now 50 slots in SMT Rust STAGE | map test | not a game server hold 1 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 09:00 UTC, when it averaged 1 players.

Wipe info

When does SMT Rust STAGE | map test | not a game server wipe?

The force wipe is the only wipe at SMT Rust STAGE | map test | not a game server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How to join

What steps do you take to join SMT Rust STAGE | map test | not a game server?

Open Rust and press F1 for the console, then type client.connect 195.213.66.4:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players Room for 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.