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PvE#9,222

[MADMAPPERS] Test Xacku

Online 195.18.27.81:35555 checked 11m ago

biweekly wipes moddedoxidepve
players now1of 5 slots
7-day average0peak 1
rank#9,222top 42%
last wipe · restocked1d agobiweekly schedule
next wipe · restock12d 8hTue 27 Oct, 21:17 UTC

Players

AveragePeakWipe
00.250.50.75121:0005:0012:0020:0003:0011:00Wiped Tue 13 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0005:0012:0020:0003:0011:00Wiped Tue 13 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct15 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 21:17 UTC, in 12d 8h. Its biweekly schedule tag · low confidence

13.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 6

Coming wipes

  1. 12d 8hTue 27 Oct, 21:17 UTC
  2. 21d 6hThu 5 Nov, 19:00 UTCFW
  3. 26d 8hTue 10 Nov, 21:17 UTC
  4. 40d 8hTue 24 Nov, 21:17 UTC

The first 48 hours of its last wipes

Sat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC1d ago – – running 0
Sat 19 Sep, 14:19 UTC25d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC28d ago 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [MADMAPPERS] Test Xacku?

The server browser reads these tags that [MADMAPPERS] Test Xacku publishes: gmrust (Game mode): Rust survival, the standard way; mp5 (Max players): 5 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [MADMAPPERS] Test Xacku appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [MADMAPPERS] Test Xacku: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Rules & map

What map is in play on [MADMAPPERS] Test Xacku?

A procedural map, size 4,500 with seed 16092026, generated by the game, is what [MADMAPPERS] Test Xacku runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on [MADMAPPERS] Test Xacku?

There is no gather rate in the name [MADMAPPERS] Test Xacku. Groups can reach 8 players, which is the default. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of [MADMAPPERS] Test Xacku?

There is no region listed for [MADMAPPERS] Test Xacku. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 195.18.27.81:35555.

How reliable is [MADMAPPERS] Test Xacku, and is it online now?

The shelves show [MADMAPPERS] Test Xacku in stock and online right now. Its uptime figure puts the last restart at roughly 37 hours ago. Across the last 7 days, it was available for 27 of 168 hours, or 16% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on [MADMAPPERS] Test Xacku?

Over the last 48 hours the average server fps was 192, with a low of 145. Up to 132,221 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,796 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [MADMAPPERS] Test Xacku use?

On Windows, [MADMAPPERS] Test Xacku is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [MADMAPPERS] Test Xacku sit in the rankings?

The last seven days of player hours place [MADMAPPERS] Test Xacku at #9,222, in the top 42% of all ranked servers.

What is the current player count on [MADMAPPERS] Test Xacku?

You will find 1 players filling 5 slots in [MADMAPPERS] Test Xacku as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.

Wipe info

When does [MADMAPPERS] Test Xacku wipe?

The prediction follows its tag, since too few of [MADMAPPERS] Test Xacku's wipes are on record to confirm the schedule. Due on Tuesday 27 October at 21:17 UTC: its next wipe. The world it has now started 39 hours ago. Its tags say it wipes every two weeks.

How does [MADMAPPERS] Test Xacku handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. By day 6 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join [MADMAPPERS] Test Xacku?

Press F1 in Rust to bring up the console and enter client.connect 195.18.27.81:35555. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to http://uncharted.gamestores.ru for its website.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp5
Max players 5 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.