R2 Test Server
Online 195.18.27.189:35007 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC12d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC31d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on R2 Test Server?
The server browser reads these tags that R2 Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): 250 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Build 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who is behind R2 Test Server?
The r2rust.com hostname R2 Test Server uses is also published by 2 other servers we track, pointing to a single operator.
On Rust Vending Machine, which lists and filters can you find R2 Test Server in?
These Rust Vending Machine lists include R2 Test Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on R2 Test Server?
A procedural map, size 4,750 with seed 1234, generated by the game, is what R2 Test Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does R2 Test Server enforce, and what settings does it run?
There is no gather rate in the name R2 Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
What location is R2 Test Server in?
You will find no region published for R2 Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 195.18.27.189:35007.
How reliable is R2 Test Server, and is it online now?
The shelves show R2 Test Server in stock and online right now. By its own uptime report, the last restart was about 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
Is R2 Test Server lag-free?
Server fps over the last 48 hours averaged 237 and never dropped below 206. At its peak it held 129,795 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,648 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does R2 Test Server run?
The setup: R2 Test Server on Windows, Rust network protocol 2634 and build 167058. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does R2 Test Server compare to other Rust servers in the rankings?
Over the last seven days R2 Test Server ranks #14,289 on player hours, among the top 64% of all ranked servers.
What is the current player count on R2 Test Server?
R2 Test Server is carrying 0 players on 250 slots at the moment. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Wipe details
On what schedule does R2 Test Server wipe?
Too few wipes of R2 Test Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 14 hours ago it made the world it is using now.
What happens on R2 Test Server on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 12 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 6 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What steps do you take to join R2 Test Server?
In the Rust console (F1), type client.connect 195.18.27.189:35007. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp250
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.