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Modded#13,671

[RU] RAMBA Server Rust #1

Online 195.138.232.82:28015 checked 10m ago

moddedcarbon
players now0of 200 slots
7-day average0peak 2
rank#13,671top 61%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:32 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on [RU] RAMBA Server Rust #1?

gmvanilla (Game mode): Unmodified survival play; mp200 (Max players): Room for 200; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use is what [RU] RAMBA Server Rust #1 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [RU] RAMBA Server Rust #1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [RU] RAMBA Server Rust #1 are: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on [RU] RAMBA Server Rust #1?

A procedural map, size 3,000 with seed 1019002481, generated by the game, is what [RU] RAMBA Server Rust #1 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does [RU] RAMBA Server Rust #1 enforce, and what settings does it run?

No gather rate is given in the name of [RU] RAMBA Server Rust #1. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

Server details

What is the location of [RU] RAMBA Server Rust #1?

No region tag comes from [RU] RAMBA Server Rust #1, but the name suggests Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 195.138.232.82:28015.

How stable is [RU] RAMBA Server Rust #1, and is it currently online?

The shelves show [RU] RAMBA Server Rust #1 in stock and online right now. Its uptime figure puts the last restart at roughly 2 days 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 24 September 2026.

How well does [RU] RAMBA Server Rust #1 perform?

Server fps over the last 48 hours averaged 118 and never dropped below 69. Up to 49,132 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,331 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [RU] RAMBA Server Rust #1 running?

On Linux, [RU] RAMBA Server Rust #1 is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does [RU] RAMBA Server Rust #1 compare to other Rust servers in the rankings?

Over the last seven days [RU] RAMBA Server Rust #1 ranks #13,671 on player hours, among the top 61% of all ranked servers.

How many players are on [RU] RAMBA Server Rust #1 right now?

You will find 0 players filling 200 slots in [RU] RAMBA Server Rust #1 as things stand. The seven-day average stands at 0 players, peaking at 2.

Wipe schedule

How often does [RU] RAMBA Server Rust #1 wipe?

The wipes of [RU] RAMBA Server Rust #1 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 10 days 12 hours ago.

What happens on [RU] RAMBA Server Rust #1 on wipe day?

The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join [RU] RAMBA Server Rust #1?

Open Rust and press F1 for the console, then type client.connect 195.138.232.82:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival play.
mp200
Max players Room for 200.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.