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Vanilla#15,948

[RU] KEY Main SERVER

Offline 195.110.6.11:28015 checked 11d ago

weekly wipes vanilla
players now0of 500 slots
7-day average0peak –
rank#15,948top 70%
last wipe · restocked39d agoweekly schedule
next wipe · restock2d 1hFri 16 Oct, 21:52 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 21:52 UTC, in 2d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Rusty Moose |EU Main| 205.178.168.211:28015 EU · groups of 12+ · weekly · 204 on average
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On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [RU] KEY Main SERVER?

gmrust (Game mode): The standard survival game mode; mp500 (Max players): Room for 500; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163207 (Build): It runs on build 163207; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it is what [RU] KEY Main SERVER tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [RU] KEY Main SERVER appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [RU] KEY Main SERVER are: EU Rust servers in stock, Community Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and rules

What map is in play on [RU] KEY Main SERVER?

A procedural map, size 3,500 with seed 12345, generated by the game, is what [RU] KEY Main SERVER runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does [RU] KEY Main SERVER enforce, and what settings does it run?

No gather rate is given in the name of [RU] KEY Main SERVER. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser puts it under Community: it is a community server. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

About the server

What location is [RU] KEY Main SERVER in?

Without a region tag, [RU] KEY Main SERVER's name still points to Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 195.110.6.11:28015.

How stable is [RU] KEY Main SERVER, and is it currently online?

No stock at present: [RU] KEY Main SERVER is offline, last seen 11 days 23 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is [RU] KEY Main SERVER running?

Rust network protocol 2633 and build 163207 on Linux is what powers [RU] KEY Main SERVER. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is [RU] KEY Main SERVER's rank among Rust servers?

The last seven days of player hours place [RU] KEY Main SERVER at #15,948, in the top 70% of all ranked servers.

How many players are on [RU] KEY Main SERVER right now?

Current status for [RU] KEY Main SERVER: offline, last seen 11 days 23 hours ago.

Wipe details

How often does [RU] KEY Main SERVER wipe?

The estimate of [RU] KEY Main SERVER's next wipe comes from weekly: 7 days after its last wipe. Due on Friday 16 October at 21:52 UTC: its next wipe. 39 days 22 hours ago it made the world it is using now. Its tags carry a weekly wipe schedule.

Getting in

What is the way to join [RU] KEY Main SERVER?

In the Rust console (F1), type client.connect 195.110.6.11:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode The standard survival game mode.
mp500
Max players Room for 500.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163207
Build It runs on build 163207.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.