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Modded#6,134

Salty Test

Online 194.69.160.182:28015 checked 13m ago

moddedcarbon
players now0of 20 slots
7-day average0peak 1
rank#6,134top 28%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:10 UTC FW12d ago 1 – running 3
Tue 29 Sep, 06:22 UTC15d ago 1 held half 2.5 days 0
Mon 28 Sep, 08:22 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Salty Test?

Here are the tags Salty Test lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): The cap is 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Salty Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Salty Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Salty Test?

The map on Salty Test is procedural, size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does Salty Test enforce, and what settings does it run?

No gather rate is given in the name of Salty Test. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Salty Test?

There is no region listed for Salty Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 194.69.160.182:28015.

What is the uptime like on Salty Test?

Open for trade right now: Salty Test is online. By its own uptime report, the last restart was about 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Salty Test?

Server fps over the last 48 hours averaged 98 and never dropped below 90. Up to 130,691 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 5,631 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Salty Test running?

Rust network protocol 2634 and build 167781 on Linux is what powers Salty Test. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Salty Test compare to other Rust servers in the rankings?

The last seven days of player hours place Salty Test at #6,134, in the top 28% of all ranked servers.

What is the current player count on Salty Test?

Salty Test is carrying 0 players on 20 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.

Wipe info

When does Salty Test wipe?

There is no way to predict the next wipe at Salty Test, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 21 hours ago.

What happens on Salty Test on wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 12 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What is the way to join Salty Test?

In the Rust console (F1), type client.connect 194.69.160.182:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players The cap is 20.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.