ZweiMPeters Weekly Challenge
Online 194.69.160.15:28120 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:51 UTC13d ago | 1 | – | running | 0 |
| Tue 29 Sep, 09:03 UTC15d ago | 3 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on ZweiMPeters Weekly Challenge?
gmrust (Game mode): The standard survival game mode; mp20 (Max players): 20 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $ruk1 (Region code): Registered under region code uk1; ^h (Hardcore): Hardcore mode as Facepunch runs it: fewer helpers, harder living; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what ZweiMPeters Weekly Challenge tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find ZweiMPeters Weekly Challenge in?
These Rust Vending Machine lists include ZweiMPeters Weekly Challenge: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on ZweiMPeters Weekly Challenge?
The map on ZweiMPeters Weekly Challenge is procedural, size 4,000 with seed 1851552942, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does ZweiMPeters Weekly Challenge enforce, and what settings does it run?
The name of ZweiMPeters Weekly Challenge gives no gather rate. Groups can reach 8 players, which is the default. You play hardcore, Facepunch's most punishing mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is ZweiMPeters Weekly Challenge in?
There is no region listed for ZweiMPeters Weekly Challenge, and the region code is uk1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 194.69.160.15:28120.
How stable is ZweiMPeters Weekly Challenge, and is it currently online?
You can grab ZweiMPeters Weekly Challenge: it is online as we speak. By its own uptime report, the last restart was about 13 days 9 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 28 September 2026.
What is the performance like on ZweiMPeters Weekly Challenge?
The 48-hour average for server fps is 56, and the floor was 56. At its peak it held 94,296 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,083 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does ZweiMPeters Weekly Challenge use?
The setup: ZweiMPeters Weekly Challenge on Linux, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is ZweiMPeters Weekly Challenge's rank among Rust servers?
The last seven days of player hours place ZweiMPeters Weekly Challenge at #15,912, in the top 72% of all ranked servers.
How many players are on ZweiMPeters Weekly Challenge right now?
Right now 20 slots in ZweiMPeters Weekly Challenge hold 0 players. The past week gives an average of 0 players.
Wipe info
How often does ZweiMPeters Weekly Challenge wipe?
The wipes of ZweiMPeters Weekly Challenge on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 13 days 11 hours ago.
How does ZweiMPeters Weekly Challenge handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 4 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.
Join the server
What is the way to join ZweiMPeters Weekly Challenge?
Open Rust and press F1 for the console, then type client.connect 194.69.160.15:28120. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://discord.com/invite/JCnRj3b7ND for its website.
Server tags
what each one meansPublished as mp20,ptrak,$ruk1,v2633,^h,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$ruk1
Difficulty
^h
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
