Server
Online NA · uk1 194.69.160.15:28059 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:38 UTC10d ago | 1 | – | running | 1 |
| Sat 3 Oct, 20:31 UTC10d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 18:23 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
| Sun 27 Sep, 11:33 UTC17d ago | 1 | held half | 4.3 days | 0 |
| Sat 26 Sep, 10:32 UTC18d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Server?
gmrust (Game mode): The standard survival game mode; mp60 (Max players): Room for 60; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $ruk1 (Region code): Its region code is uk1; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser lists it under North America is what Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Server: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on Server?
Server runs a procedural map of size 4,250 with seed 479521753, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Server enforce, and what settings does it run?
The name of Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
Server info
What is the location of Server?
With the NA tag, Server sits in North America, and its region code is uk1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 194.69.160.15:28059.
How reliable is Server, and is it online now?
Open for trade right now: Server is online. The uptime counter points to a restart about 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 18 September 2026.
Is Server lag-free?
Server fps over the last 48 hours averaged 60 and never dropped below 60. The entity count reached 104,834: that includes buildings, deployables and everything else. At most it drew 3,387 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Server run?
Rust network protocol 2634 and build 166652 on Linux is what powers Server. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does Server sit in the rankings?
The last seven days of player hours place Server at #6,282, in the top 28% of all ranked servers and #1,027 in North America.
What is the current player count on Server?
Server is carrying 0 players on 60 slots at the moment. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
Wipe schedule
How often does Server wipe?
There is no way to predict the next wipe at Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 10 days ago.
What can you expect on Server when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.
Getting in
What is the way to join Server?
In the Rust console (F1), type client.connect 194.69.160.15:28059. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$ruk1
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
