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Modded#15,145

RR Physgun DEV

Online NA · uk1 194.69.160.15:28043 checked 11m ago

vanillamoddedcarbon
players now0of 100 slots
7-day average0peak 1
rank#15,145top 68% · #1485 in NA
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:12 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RR Physgun DEV?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $ruk1 (Region code): Its region code is uk1; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is where the server browser files it is what RR Physgun DEV tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who manages RR Physgun DEV?

With 16 other servers we track using the same joinmyga.me hostname, RR Physgun DEV is most likely run by one operator.

Where does RR Physgun DEV appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RR Physgun DEV are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on RR Physgun DEV?

The map on RR Physgun DEV is procedural, size 1,500 with seed 1234567, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on RR Physgun DEV?

There is no gather rate in the name RR Physgun DEV. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of RR Physgun DEV?

The NA tag puts RR Physgun DEV in North America, and the region code is uk1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 194.69.160.15:28043.

What is the uptime like on RR Physgun DEV?

You can grab RR Physgun DEV: it is online as we speak. The uptime counter points to a restart about 2 days 8 hours ago. Across the last 7 days, it was available for 52 of 168 hours, or 31% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is RR Physgun DEV lag-free?

The 48-hour average for server fps is 60, and the floor was 60. The entity count reached 9,099: that includes buildings, deployables and everything else. At most it drew 1,449 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is RR Physgun DEV running?

On Linux, RR Physgun DEV is running Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RR Physgun DEV sit in the rankings?

For player hours over the last seven days, RR Physgun DEV is #15,145 across all ranked servers, in the top 68%, and #1,485 in North America.

How many players are on RR Physgun DEV right now?

RR Physgun DEV is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 09:00 UTC, when it averaged 0 players.

Wipe schedule

How often does RR Physgun DEV wipe?

The wipes of RR Physgun DEV on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 10 hours ago.

How does RR Physgun DEV handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join RR Physgun DEV?

Press F1 in Rust to bring up the console and enter client.connect 194.69.160.15:28043. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$ruk1
Region code Its region code is uk1.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.