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Modded#10,120

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 11m ago

moddedoxide
players now0of 100 slots
7-day average0peak 2
rank#10,120top 46%
last wipe · restocked13d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:17 UTC3d ago 2 – running 0
Sat 10 Oct, 20:22 UTC4d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC4d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC13d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on [EU] Enardo - Development Server Test?

Here are the tags [EU] Enardo - Development Server Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find [EU] Enardo - Development Server Test in?

The Rust Vending Machine lists that feature [EU] Enardo - Development Server Test are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on [EU] Enardo - Development Server Test?

A procedural map, size 3,500 with seed 1337, generated by the game, is what [EU] Enardo - Development Server Test runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Enardo.gg Maps.

Which settings and rules apply on [EU] Enardo - Development Server Test?

There is no gather rate in the name [EU] Enardo - Development Server Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [EU] Enardo - Development Server Test?

Without a region tag, [EU] Enardo - Development Server Test's name still points to Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 194.69.160.140:25000.

How reliable is [EU] Enardo - Development Server Test, and is it online now?

You can grab [EU] Enardo - Development Server Test: it is online as we speak. The uptime counter points to a restart about 1 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on [EU] Enardo - Development Server Test?

Over the last 48 hours the average server fps was 30, with a low of 30. The entity count reached 65,465: that includes buildings, deployables and everything else. Memory use peaked at 2,562 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does [EU] Enardo - Development Server Test use?

On Linux, [EU] Enardo - Development Server Test is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does [EU] Enardo - Development Server Test sit in the rankings?

The last seven days of player hours place [EU] Enardo - Development Server Test at #10,120, in the top 46% of all ranked servers.

How many players are on [EU] Enardo - Development Server Test right now?

[EU] Enardo - Development Server Test is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 17:00 UTC, when it averaged 1 players.

Wipe details

On what schedule does [EU] Enardo - Development Server Test wipe?

Because [EU] Enardo - Development Server Test wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 13 days 2 hours ago.

How does [EU] Enardo - Development Server Test handle wipe day?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.

How to join

What is the way to join [EU] Enardo - Development Server Test?

Press F1 in Rust to bring up the console and enter client.connect 194.69.160.140:25000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://enardo.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.