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Modded#13,624

Pixel Rust 2x | Solo/Duo/Trio

Online 194.32.214.79:28015 checked 9m ago

2x moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#13,624top 61%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Pixel Rust 2x | Solo/Duo/Trio?

The server browser reads these tags that Pixel Rust 2x | Solo/Duo/Trio publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Pixel Rust 2x | Solo/Duo/Trio in?

The Rust Vending Machine lists that feature Pixel Rust 2x | Solo/Duo/Trio are: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

What map is in play on Pixel Rust 2x | Solo/Duo/Trio?

A procedural map, size 3,000 with seed 1337, generated by the game, is what Pixel Rust 2x | Solo/Duo/Trio runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Pixel Rust 2x | Solo/Duo/Trio?

Pixel Rust 2x | Solo/Duo/Trio is named for its 2x gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

Where can you find Pixel Rust 2x | Solo/Duo/Trio?

You will find no region published for Pixel Rust 2x | Solo/Duo/Trio. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 194.32.214.79:28015.

What is the uptime like on Pixel Rust 2x | Solo/Duo/Trio?

You can grab Pixel Rust 2x | Solo/Duo/Trio: it is online as we speak. The uptime counter points to a restart about 7 days 8 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 1 October 2026.

Is Pixel Rust 2x | Solo/Duo/Trio lag-free?

Server fps over the last 48 hours averaged 67 and never dropped below 47. The entity count reached 47,275: that includes buildings, deployables and everything else. The highest memory reading was 2,858 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Pixel Rust 2x | Solo/Duo/Trio run?

Rust network protocol 2634 and build 166494 on Windows is what powers Pixel Rust 2x | Solo/Duo/Trio. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Pixel Rust 2x | Solo/Duo/Trio compare to other Rust servers in the rankings?

The last seven days of player hours place Pixel Rust 2x | Solo/Duo/Trio at #13,624, in the top 61% of all ranked servers.

What is the current player count on Pixel Rust 2x | Solo/Duo/Trio?

Pixel Rust 2x | Solo/Duo/Trio is carrying 0 players on 50 slots at the moment. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

On what schedule does Pixel Rust 2x | Solo/Duo/Trio wipe?

There are not yet enough recorded wipes from Pixel Rust 2x | Solo/Duo/Trio to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 13 days ago.

How to join

What steps do you take to join Pixel Rust 2x | Solo/Duo/Trio?

In the Rust console (F1), type client.connect 194.32.214.79:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.