Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:09 UTC7h ago | – | – | – | 0 |
| Wed 14 Oct, 07:08 UTC19h ago | – | – | – | 0 |
| Wed 14 Oct, 07:04 UTC19h ago | – | – | – | 0 |
| Tue 13 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 07:04 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:07 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 19:04 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:07 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:04 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 19:07 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 07:12 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 07:12 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 19:06 UTC8d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Release smoke test: vanilla?
Here are the tags Release smoke test: vanilla lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Release smoke test: vanilla in?
The Rust Vending Machine lists that feature Release smoke test: vanilla are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
What rules does Release smoke test: vanilla enforce, and what settings does it run?
The name of Release smoke test: vanilla gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.
About the server
What is the location of Release smoke test: vanilla?
There is no region listed for Release smoke test: vanilla. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 194.147.90.150:28115.
How reliable is Release smoke test: vanilla, and is it online now?
No stock at present: Release smoke test: vanilla is offline, last seen 7 hours ago. Across the last 7 days, it was available for 11 of 168 hours, or 7% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What version does Release smoke test: vanilla use?
The setup: Release smoke test: vanilla on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does Release smoke test: vanilla sit in the rankings?
Over the last seven days Release smoke test: vanilla ranks #15,918 on player hours, among the top 72% of all ranked servers.
What is the current player count on Release smoke test: vanilla?
Current status for Release smoke test: vanilla: offline, last seen 7 hours ago. The seven-day average stands at 0 players.
Wipe info
On what schedule does Release smoke test: vanilla wipe?
None of the resets at Release smoke test: vanilla count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.
How to join
What steps do you take to join Release smoke test: vanilla?
In the Rust console (F1), type client.connect 194.147.90.150:28115. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp200,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.