[U.S]OzziGaming Vanilla | Bi-Weekly |
Online 193.31.31.104:28032 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The server browser reads these tags that [U.S]OzziGaming Vanilla | Bi-Weekly | publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find [U.S]OzziGaming Vanilla | Bi-Weekly | in?
These Rust Vending Machine lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on [U.S]OzziGaming Vanilla | Bi-Weekly |?
[U.S]OzziGaming Vanilla | Bi-Weekly | runs a procedural map of size 3,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does [U.S]OzziGaming Vanilla | Bi-Weekly | enforce, and what settings does it run?
No gather rate is given in the name of [U.S]OzziGaming Vanilla | Bi-Weekly |. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
What location is [U.S]OzziGaming Vanilla | Bi-Weekly | in?
There is no region listed for [U.S]OzziGaming Vanilla | Bi-Weekly |. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 193.31.31.104:28032.
What is the uptime like on [U.S]OzziGaming Vanilla | Bi-Weekly |?
You can grab [U.S]OzziGaming Vanilla | Bi-Weekly |: it is online as we speak. By its own uptime report, the last restart was about 8 days 7 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. Its first record on Rust Vending Machine is dated 5 October 2026.
How well does [U.S]OzziGaming Vanilla | Bi-Weekly | perform?
Server fps over the last 48 hours averaged 109 and never dropped below 98. At its peak it held 47,404 entities, counting buildings, deployables and all else in the world. At most it drew 5,616 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
On Linux, [U.S]OzziGaming Vanilla | Bi-Weekly | is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is [U.S]OzziGaming Vanilla | Bi-Weekly |'s rank among Rust servers?
The last seven days of player hours place [U.S]OzziGaming Vanilla | Bi-Weekly | at #15,977, in the top 71% of all ranked servers.
How many players are on [U.S]OzziGaming Vanilla | Bi-Weekly | right now?
Right now 100 slots in [U.S]OzziGaming Vanilla | Bi-Weekly | hold 0 players. The past week gives an average of 0 players.
Wipe schedule
On what schedule does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
The wipes of [U.S]OzziGaming Vanilla | Bi-Weekly | on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 9 hours ago it made the world it is using now.
Join the server
What steps do you take to join [U.S]OzziGaming Vanilla | Bi-Weekly |?
Open Rust and press F1 for the console, then type client.connect 193.31.31.104:28032. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.