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Rust Vending Machine 68,352playing
PvE#12,588

Rust PvE Dev

Offline 193.252.29.253:28015 checked 5d ago

moddedoxidepve
players now2of 10 slots
7-day average1peak 2
rank#12,588top 57%
last wipe · restocked10d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust PvE Dev?

Here are the tags Rust PvE Dev lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Rust PvE Dev in?

The Rust Vending Machine lists that feature Rust PvE Dev are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Rust PvE Dev?

A procedural map, generated by the game, is what Rust PvE Dev runs.

What rules does Rust PvE Dev enforce, and what settings does it run?

The name of Rust PvE Dev gives no gather rate. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Rust PvE Dev in?

There is no region listed for Rust PvE Dev. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 193.252.29.253:28015.

How stable is Rust PvE Dev, and is it currently online?

No stock on Rust PvE Dev at the moment, last seen 5 days 17 hours ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 3 October 2026.

Which Rust build is Rust PvE Dev running?

On Linux, Rust PvE Dev is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Rust PvE Dev compare to other Rust servers in the rankings?

Over the last seven days Rust PvE Dev ranks #12,588 on player hours, among the top 57% of all ranked servers.

What is the current player count on Rust PvE Dev?

Current status for Rust PvE Dev: offline, last seen 5 days 17 hours ago. It peaked at 2 this week, and the average was 1.

Wipe details

How often does Rust PvE Dev wipe?

Too few wipes of Rust PvE Dev are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 10 days 19 hours ago.

Getting in

What steps do you take to join Rust PvE Dev?

In the Rust console (F1), type client.connect 193.252.29.253:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.