NNN-DEV-01
Online 193.233.254.96:28115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:22 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on NNN-DEV-01?
The server browser reads these tags that NNN-DEV-01 publishes: gmrust (Game mode): The standard survival game mode; mp20 (Max players): 20 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does NNN-DEV-01 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature NNN-DEV-01 are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on NNN-DEV-01?
The map on NNN-DEV-01 is procedural, size 2,000 with seed 197777, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does NNN-DEV-01 enforce, and what settings does it run?
There is no gather rate in the name NNN-DEV-01. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find NNN-DEV-01?
No region is published by NNN-DEV-01. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 193.233.254.96:28115.
How stable is NNN-DEV-01, and is it currently online?
The shelves show NNN-DEV-01 in stock and online right now. The uptime counter points to a restart about 2 days 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on NNN-DEV-01?
The 48-hour average for server fps is 162, and the floor was 94. At its peak it held 19,575 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,249 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is NNN-DEV-01 running?
The setup: NNN-DEV-01 on Linux, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does NNN-DEV-01 compare to other Rust servers in the rankings?
Over the last seven days NNN-DEV-01 ranks #6,802 on player hours, among the top 31% of all ranked servers.
Is NNN-DEV-01 busy at the moment?
NNN-DEV-01 is carrying 0 players on 20 slots at the moment. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.
Wipe info
On what schedule does NNN-DEV-01 wipe?
Too few wipes of NNN-DEV-01 are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 14 hours ago.
What can you expect on NNN-DEV-01 when wipe day comes?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.
Getting in
What is the way to join NNN-DEV-01?
Open Rust and press F1 for the console, then type client.connect 193.233.254.96:28115. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp20
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.