TypicalRustGameplay
Online EU 193.135.10.247:15050 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC11h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on TypicalRustGameplay?
gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The cap is 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; EU (Europe): Europe is where the server browser files it is what TypicalRustGameplay tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find TypicalRustGameplay in?
The Rust Vending Machine lists that feature TypicalRustGameplay are: EU Rust servers in stock and Community Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
Which map is currently on TypicalRustGameplay?
TypicalRustGameplay runs a procedural map of size 3,500 with seed 17475, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on TypicalRustGameplay?
No gather rate is given in the name of TypicalRustGameplay. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of TypicalRustGameplay?
With its EU tag, TypicalRustGameplay lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 193.135.10.247:15050.
How stable is TypicalRustGameplay, and is it currently online?
The shelves show TypicalRustGameplay in stock and online right now. Its uptime figure puts the last restart at roughly 10 hours ago. It came to Rust Vending Machine's notice on 16 October 2026.
Is TypicalRustGameplay lag-free?
The 48-hour average for server fps is 58, and the floor was 52. At its peak it held 65,858 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,805 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is TypicalRustGameplay running?
Rust network protocol 2634 and build 167781 on Linux is what powers TypicalRustGameplay. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does TypicalRustGameplay compare to other Rust servers in the rankings?
The last seven days of player hours place TypicalRustGameplay at #8,512, in the top 39% of all ranked servers and #2,112 in Europe.
How many players are on TypicalRustGameplay right now?
Right now 20 slots in TypicalRustGameplay hold 0 players. The seven-day average is 1, and the busiest point reached 2. The last 48 hours peaked at 21:00 UTC, when it averaged 2 players.
Wipe schedule
When does TypicalRustGameplay wipe?
Too few wipes of TypicalRustGameplay are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 11 hours ago.
Join the server
What steps do you take to join TypicalRustGameplay?
Press F1 in Rust to bring up the console and enter client.connect 193.135.10.247:15050. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.