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PvE#6,797

Fuchshöhle

Online EU 193.135.10.247:15010 checked 10m ago

moddedoxidepve
players now0of 20 slots
7-day average0peak 2
rank#6,797top 31% · #1911 in EU
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW13d ago 2 – running 0
Thu 1 Oct, 11:46 UTC13d ago 2 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Fuchshöhle?

gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what Fuchshöhle tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Fuchshöhle appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Fuchshöhle are: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Fuchshöhle?

Fuchshöhle runs a procedural map of size 5,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Fuchshöhle enforce, and what settings does it run?

No gather rate is given in the name of Fuchshöhle. The group limit is 8 players, the game's default. This server runs pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Fuchshöhle in?

The EU tag places Fuchshöhle in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 193.135.10.247:15010.

How reliable is Fuchshöhle, and is it online now?

The shelves show Fuchshöhle in stock and online right now. By its own uptime report, the last restart was about 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 22 September 2026.

What is the performance like on Fuchshöhle?

Over the last 48 hours the average server fps was 53, with a low of 40. At its peak it held 155,059 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,221 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Fuchshöhle running?

On Linux, Fuchshöhle is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Fuchshöhle sit in the rankings?

The last seven days of player hours place Fuchshöhle at #6,797, in the top 31% of all ranked servers and #1,911 in Europe.

How many players are on Fuchshöhle right now?

Right now 20 slots in Fuchshöhle hold 0 players. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 09:00 UTC, when it averaged 0 players.

Wipe info

When does Fuchshöhle wipe?

There are not yet enough recorded wipes from Fuchshöhle to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 13 days 6 hours ago it made the world it is using now.

What happens on Fuchshöhle on wipe day?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours after it began, the crowd peaked.

Getting in

What steps do you take to join Fuchshöhle?

Press F1 in Rust to bring up the console and enter client.connect 193.135.10.247:15010. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://tonfuchs.space.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.