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Community#2,959

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 10m ago

teams off biweekly wipes oxidehardcorepremium
players now3of 50 slots
7-day average1peak 4
rank#2,959top 13% · #1103 in EU
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 15hThu 15 Oct, 22:04 UTC

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 22:04 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
6wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 15hThu 15 Oct, 22:04 UTC
  2. 15d 15hThu 29 Oct, 22:04 UTC
  3. 22d 12hThu 5 Nov, 19:00 UTCFW
  4. 29d 15hThu 12 Nov, 22:04 UTC
  5. 43d 15hThu 26 Nov, 22:04 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW12d ago 8 – running 0
Thu 17 Sep, 16:35 UTC26d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - EU Medium 208.103.169.220:28015 EU · groups of 12+ · biweekly · 95 on average
A27/ 200 players
Community
Rusty Moose |EU Biweekly| 205.178.168.175:28015 EU · groups of 12+ · biweekly · 25 on average
B312/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [EU/SWE] Playstar - SOLO - HARDCORE?

The server browser reads these tags that [EU/SWE] Playstar - SOLO - HARDCORE publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): 50 player slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes land every fortnight; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): Europe is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find [EU/SWE] Playstar - SOLO - HARDCORE in?

These Rust Vending Machine lists include [EU/SWE] Playstar - SOLO - HARDCORE: EU Rust servers in stock and Community Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on [EU/SWE] Playstar - SOLO - HARDCORE?

A procedural map, size 3,600, generated by the game, is what [EU/SWE] Playstar - SOLO - HARDCORE runs.

What rules does [EU/SWE] Playstar - SOLO - HARDCORE enforce, and what settings does it run?

No gather rate is given in the name of [EU/SWE] Playstar - SOLO - HARDCORE. No group limit is published. This server runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. You will find Oxide plugins running here. Rust premium status is needed to join. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find [EU/SWE] Playstar - SOLO - HARDCORE?

[EU/SWE] Playstar - SOLO - HARDCORE shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 192.121.44.102:28016.

How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it online now?

You can grab [EU/SWE] Playstar - SOLO - HARDCORE: it is online as we speak. By its own uptime report, the last restart was about 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Is [EU/SWE] Playstar - SOLO - HARDCORE lag-free?

The 48-hour average for server fps is 59, and the floor was 50. At its peak it held 74,049 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,447 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does [EU/SWE] Playstar - SOLO - HARDCORE run?

Rust network protocol 2634 and build 167781 on Linux is what powers [EU/SWE] Playstar - SOLO - HARDCORE. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is [EU/SWE] Playstar - SOLO - HARDCORE's rank among Rust servers?

The last seven days of player hours place [EU/SWE] Playstar - SOLO - HARDCORE at #2,959, in the top 13% of all ranked servers and #1,103 in Europe.

Is [EU/SWE] Playstar - SOLO - HARDCORE busy at the moment?

You will find 3 players filling 50 slots in [EU/SWE] Playstar - SOLO - HARDCORE as things stand. The seven-day average is 1, and the busiest point reached 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.

Wipe details

How often does [EU/SWE] Playstar - SOLO - HARDCORE wipe?

Too few wipes of [EU/SWE] Playstar - SOLO - HARDCORE are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Thursday 15 October at 22:04 UTC. It has been running its current world since 12 days 8 hours ago. A wipe every two weeks is published in its tags.

How does [EU/SWE] Playstar - SOLO - HARDCORE handle wipe day?

An average of 6 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 41 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

How to join

What steps do you take to join [EU/SWE] Playstar - SOLO - HARDCORE?

Press F1 in Rust to bring up the console and enter client.connect 192.121.44.102:28016. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Rust premium status is needed to join. You can find its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,gmhardcore,cs167781,^q,ts0,^o

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players 50 player slots.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Mods and access

^q
Premium Rust premium status is needed to join.
^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.