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Community#15,892

Mia's Dev Cave

Offline 185.36.205.105:28065 checked 8h ago

quad oxidesoftcore
players now0of 50 slots
7-day average0peak –
rank#15,892top 72%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123420:0004:0012:0019:0003:0011:00

Hourly average and peak, UTC.

Server performance

01020304020:0004:0012:0019:0003:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 117 on average
A172/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Mia's Dev Cave?

Here are the tags Mia's Dev Cave lists, which the game's browser uses: gmsoftcore (Game mode): The softer softcore ruleset; mp50 (Max players): Room for 50; ts4 (Group limit): A team holds 4 at most; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163272 (Build): It runs on build 163272; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Mia's Dev Cave in?

These Rust Vending Machine lists include Mia's Dev Cave: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Oxide ^o; Group limit: Quad.

Settings and rules

What map is in play on Mia's Dev Cave?

Mia's Dev Cave runs a procedural map of size 3,750 with seed 1974741587, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: discord.gg/c8tDV3GazQ.

Which settings and rules apply on Mia's Dev Cave?

The name of Mia's Dev Cave gives no gather rate. The limit is 4 players per group (quad). You play softcore, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Mia's Dev Cave?

There is no region listed for Mia's Dev Cave. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 185.36.205.105:28065.

What is the uptime like on Mia's Dev Cave?

No stock at present: Mia's Dev Cave is offline, last seen 8 hours ago. The uptime counter points to a restart about 6 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Mia's Dev Cave perform?

Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 75,716 entities, counting buildings, deployables and all else in the world. At most it drew 2,384 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does Mia's Dev Cave use?

Rust network protocol 2633 and build 163272 on Windows is what powers Mia's Dev Cave. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Mia's Dev Cave compare to other Rust servers in the rankings?

Over the last seven days Mia's Dev Cave ranks #15,892 on player hours, among the top 72% of all ranked servers. It ranks #630 among quad servers.

How many players are on Mia's Dev Cave right now?

You will find Mia's Dev Cave offline right now; its last sighting was 8 hours ago. The past week gives an average of 0 players.

Wipe schedule

On what schedule does Mia's Dev Cave wipe?

There are not yet enough recorded wipes from Mia's Dev Cave to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 39 days 1 hours ago.

Join the server

What steps do you take to join Mia's Dev Cave?

Open Rust and press F1 for the console, then type client.connect 185.36.205.105:28065. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163272,ts4,^o

Game

gmsoftcore
Game mode The softer softcore ruleset.
mp50
Max players Room for 50.
ts4
Group limit A team holds 4 at most.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163272
Build It runs on build 163272.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.