Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Online EU 185.216.144.112:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:30 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
- 20hThu 15 Oct, 18:30 UTC
- 7d 20hThu 22 Oct, 18:30 UTC
- 14d 20hThu 29 Oct, 18:30 UTC
- 21d 21hThu 5 Nov, 19:00 UTCFW
- 28d 20hThu 12 Nov, 18:30 UTC
- 35d 20hThu 19 Nov, 18:30 UTC
- 42d 20hThu 26 Nov, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW13d ago | 7 | – | running | 0 |
| Thu 17 Sep, 18:22 UTC27d ago | 10 | halved by day 10 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Here are the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are: 2x Rust servers, EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules & map
What map is in play on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is procedural, size 4,250 with seed 581740253, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses enforce, and what settings does it run?
Its name shows a 2x gather rate for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The group limit is 8 players, the game's default. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server details
Where can you find Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
With its EU tag, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 185.216.144.112:28080.
How reliable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it online now?
Open for trade right now: Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. By its own uptime report, the last restart was about 15 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The 48-hour average for server fps is 71, and the floor was 50. The entity count reached 132,823: that includes buildings, deployables and everything else. At most it drew 4,361 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
On Windows, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is running Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit in the rankings?
The last seven days of player hours place Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,362, in the top 11% of all ranked servers and #887 in Europe.
What is the current player count on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Right now 100 slots in Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold 3 players. The seven-day average stands at 2 players, peaking at 8. The last 48 hours peaked at 15:00 UTC, when it averaged 4 players.
Wipe schedule
How often does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?
The prediction follows its tag, since too few of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses's wipes are on record to confirm the schedule. Thursday 15 October at 18:30 UTC is when its next wipe falls due. The world it has now started 13 days 3 hours ago. A weekly wipe schedule is published in its tags.
How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses handle wipe day?
At their busiest, its recent wipes averaged 8 players. Peak crowd on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What steps do you take to join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Press F1 in Rust to bring up the console and enter client.connect 185.216.144.112:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://rustmadscience.tebex.io/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,EU,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.