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Rust Vending Machine 51,330playing
PvE#16,275

test

Offline 185.207.214.176:35000 checked 13d ago

biweekly wipes moddedoxidepve
players now0of ? slots
7-day average0peak –
rank#16,275top 69%
last wipe · restocked41d agobiweekly schedule
next wipe · restock18hThu 15 Oct, 17:28 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 17:28 UTC, in 18h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on test?

gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): 0 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Wipes land every fortnight; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what test tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include test: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules & map

Which map is currently on test?

test runs a procedural map of size 4,500 with seed 46464646, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

Which settings and rules apply on test?

There is no gather rate in the name test. The group limit is 8 players, the game's default. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is test in?

There is no region listed for test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 185.207.214.176:35000.

How stable is test, and is it currently online?

No stock on test at the moment, last seen 13 days 5 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What version does test use?

The setup: test on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is test's rank among Rust servers?

The last seven days of player hours place test at #16,275, in the top 69% of all ranked servers.

What is the current player count on test?

You will find test offline right now; its last sighting was 13 days 5 hours ago.

Wipe schedule

When does test wipe?

It is an estimate from biweekly: 14 days after its last wipe that gives test's next wipe. Due on Thursday 15 October at 17:28 UTC: its next wipe. It has been running its current world since 41 days 5 hours ago. A wipe every two weeks is published in its tags.

Getting in

What is the way to join test?

In the Rust console (F1), type client.connect 185.207.214.176:35000. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://rust-z.gamestores.app/ for its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players 0 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.