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Modded#5,067

Test Server

Offline 185.203.152.138:28015 checked 6d ago

moddedcarbon
players now50of 50 slots
7-day average50peak 50
rank#5,067top 23%
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
48wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:09 UTC6d ago 50 – running 50
Thu 1 Oct, 19:17 UTC FW12d ago 93 held half 5.7 days 91
Sat 26 Sep, 09:22 UTC17d ago 1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Test Server?

The server browser reads these tags that Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Build 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Test Server in?

These Rust Vending Machine lists include Test Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.

Settings and rules

Which settings and rules apply on Test Server?

There is no gather rate in the name Test Server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is off.

Server info

What is the location of Test Server?

No region is published by Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.203.152.138:28015.

How reliable is Test Server, and is it online now?

No stock at present: Test Server is offline, last seen 6 days 13 hours ago. Across the last 7 days, it was available for 1 of 168 hours, or 1% of the time. The first sighting of it on Rust Vending Machine was 23 September 2026.

Which Rust build is Test Server running?

Rust network protocol 2634 and build 167058 on Windows is what powers Test Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Test Server's rank among Rust servers?

Over the last seven days Test Server ranks #5,067 on player hours, among the top 23% of all ranked servers.

What is the current player count on Test Server?

At the moment Test Server is offline, with a last sighting 6 days 13 hours ago. The seven-day average stands at 50 players, peaking at 50.

Wipe details

On what schedule does Test Server wipe?

No next wipe can be predicted for Test Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 6 days 13 hours ago.

What can you expect on Test Server when wipe day comes?

An average of 48 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.

Join the server

What steps do you take to join Test Server?

Open Rust and press F1 for the console, then type client.connect 185.203.152.138:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167058
Build Build 167058.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.