Skip to the shelves
Rust Vending Machine 42,151playing
Modded#7,234

Alpha Classic | One Grid | Small Map

Online 185.189.255.68:35300 checked 10m ago

weekly wipes vanillamoddedoxide
players now0of 50 slots
7-day average0peak 1
rank#7,234top 33%
last wipe · restocked1d agoweekly schedule
next wipe · restock5d 1hTue 20 Oct, 03:33 UTC

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 03:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080002:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 03:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 03:33 UTC, in 5d 1h. Its weekly schedule tag · low confidence

12.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 5d 1hTue 20 Oct, 03:33 UTC
  2. 12d 1hTue 27 Oct, 03:33 UTC
  3. 19d 1hTue 3 Nov, 03:33 UTC
  4. 21d 17hThu 5 Nov, 19:00 UTCFW
  5. 26d 1hTue 10 Nov, 03:33 UTC
  6. 33d 1hTue 17 Nov, 03:33 UTC
  7. 40d 1hTue 24 Nov, 03:33 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:33 UTC1d ago – – running 0
Mon 12 Oct, 09:29 UTC2d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC27d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Alpha Classic | One Grid | Small Map?

Here are the tags Alpha Classic | One Grid | Small Map lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Alpha Classic | One Grid | Small Map in?

The Rust Vending Machine lists that feature Alpha Classic | One Grid | Small Map are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Settings and rules

What map is in play on Alpha Classic | One Grid | Small Map?

A procedural map, size 1,250 with seed 121315421, generated by the game, is what Alpha Classic | One Grid | Small Map runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does Alpha Classic | One Grid | Small Map enforce, and what settings does it run?

No gather rate is given in the name of Alpha Classic | One Grid | Small Map. 10 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

About the server

What is the location of Alpha Classic | One Grid | Small Map?

There is no region listed for Alpha Classic | One Grid | Small Map. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.189.255.68:35300.

How stable is Alpha Classic | One Grid | Small Map, and is it currently online?

Open for trade right now: Alpha Classic | One Grid | Small Map is online. Its uptime figure puts the last restart at roughly 16 hours ago. Over 7 full days, the shelves were stocked for 63 of 168 hours (38%). It came to Rust Vending Machine's notice on 13 September 2026.

Is Alpha Classic | One Grid | Small Map lag-free?

The 48-hour average for server fps is 406, and the floor was 33. At its peak it held 13,666 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,236 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Alpha Classic | One Grid | Small Map running?

Rust network protocol 2634 and build 167781 on Windows is what powers Alpha Classic | One Grid | Small Map. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Alpha Classic | One Grid | Small Map's rank among Rust servers?

The last seven days of player hours place Alpha Classic | One Grid | Small Map at #7,234, in the top 33% of all ranked servers.

What is the current player count on Alpha Classic | One Grid | Small Map?

You will find 0 players filling 50 slots in Alpha Classic | One Grid | Small Map as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 04:00 UTC, when it averaged 1 players.

Wipe info

On what schedule does Alpha Classic | One Grid | Small Map wipe?

The prediction follows its tag, since too few of Alpha Classic | One Grid | Small Map's wipes are on record to confirm the schedule. Due on Tuesday 20 October at 03:33 UTC: its next wipe. The world it has now started 46 hours ago. The tags list a wipe every week.

What can you expect on Alpha Classic | One Grid | Small Map when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join Alpha Classic | One Grid | Small Map?

Press F1 in Rust to bring up the console and enter client.connect 185.189.255.68:35300. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://vk.ru/club82362976.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts10
Group limit Teams cap at 10.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.