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Modded#15,948

Test KZV

Offline 185.189.255.239:35200 checked 6d ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 7hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Test KZV?

The server browser reads these tags that Test KZV publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): 50 player slots; ts10 (Group limit): 10 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Test KZV in?

These Rust Vending Machine lists include Test KZV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Test KZV?

Test KZV runs a procedural map of size 3,500 with seed 516156, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on Test KZV?

No gather rate is given in the name of Test KZV. 10 players is the most a group can take. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server details

What is the location of Test KZV?

There is no region listed for Test KZV. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.189.255.239:35200.

How reliable is Test KZV, and is it online now?

No stock at present: Test KZV is offline, last seen 6 days 14 hours ago. Across the last 7 days, it was available for 22 of 168 hours, or 13% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does Test KZV use?

On Windows, Test KZV is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Test KZV's rank among Rust servers?

The last seven days of player hours place Test KZV at #15,948, in the top 72% of all ranked servers.

Is Test KZV busy at the moment?

You will find Test KZV offline right now; its last sighting was 6 days 14 hours ago. The past week gives an average of 0 players.

Wipe details

On what schedule does Test KZV wipe?

Only the monthly force wipe applies at Test KZV. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 14 hours ago. Wipes once a month are what its tags show.

How does Test KZV handle wipe day?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join Test KZV?

In the Rust console (F1), type client.connect 185.189.255.239:35200. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs166494,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players 50 player slots.
ts10
Group limit 10 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.