Made in Cocojamba
Offline 185.189.255.214:35400 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:11 UTC28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Made in Cocojamba?
The server browser reads these tags that Made in Cocojamba publishes: gmvanilla (Game mode): Unmodified survival play; mp50 (Max players): Room for 50; ts10 (Group limit): Teams cap at 10; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Made in Cocojamba in?
The Rust Vending Machine lists that feature Made in Cocojamba are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules & map
Which map is currently on Made in Cocojamba?
A procedural map, size 3,500 with seed 121315421, generated by the game, is what Made in Cocojamba runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Made in Cocojamba enforce, and what settings does it run?
The name of Made in Cocojamba gives no gather rate. The player cap for a group is 10. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of Made in Cocojamba?
You will find no region published for Made in Cocojamba. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 185.189.255.214:35400.
What is the uptime like on Made in Cocojamba?
Right now Made in Cocojamba is not in stock, last seen 12 days 9 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Which Rust build is Made in Cocojamba running?
Rust network protocol 2633 and build 165217 on Windows is what powers Made in Cocojamba. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does Made in Cocojamba compare to other Rust servers in the rankings?
The last seven days of player hours place Made in Cocojamba at #15,905, in the top 70% of all ranked servers.
Is Made in Cocojamba busy at the moment?
You will find Made in Cocojamba offline right now; its last sighting was 12 days 9 hours ago.
Wipe details
On what schedule does Made in Cocojamba wipe?
The force wipe is the only wipe at Made in Cocojamba, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 28 days 10 hours ago. Wipes once a month are what its tags show.
How does Made in Cocojamba handle wipe day?
The average busiest point of its recent wipes was 3 players. The crowd on the latest wipe was at its largest 3 hours after the wipe.
Getting in
What steps do you take to join Made in Cocojamba?
Open Rust and press F1 for the console, then type client.connect 185.189.255.214:35400. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.