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Modded#11,424

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 10m ago

monthly wipes moddedoxide
players now1of 200 slots
7-day average0peak 2
rank#11,424top 51%
last wipe · restocked13h agomonthly schedule
next wipe · restock21d 22hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5206:0008:0011:0013:0016:0018:00Wiped Wed 14 Oct, 06:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080006:0008:0011:0013:0016:0018:00Wiped Wed 14 Oct, 06:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:49 UTC16m ago – – running 1
Wed 14 Oct, 06:48 UTC13h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on [RU] FANRust RAID SIMULATOR 1.0?

Here are the tags [RU] FANRust RAID SIMULATOR 1.0 lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp200 (Max players): The cap is 200; ts16 (Group limit): A team holds 16 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does [RU] FANRust RAID SIMULATOR 1.0 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [RU] FANRust RAID SIMULATOR 1.0 are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on [RU] FANRust RAID SIMULATOR 1.0?

[RU] FANRust RAID SIMULATOR 1.0 runs a procedural map of size 4,096 with seed 121315421, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does [RU] FANRust RAID SIMULATOR 1.0 enforce, and what settings does it run?

There is no gather rate in the name [RU] FANRust RAID SIMULATOR 1.0. 16 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is [RU] FANRust RAID SIMULATOR 1.0 in?

No region tag comes from [RU] FANRust RAID SIMULATOR 1.0, but the name suggests Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.189.255.210:35100.

How stable is [RU] FANRust RAID SIMULATOR 1.0, and is it currently online?

The shelves show [RU] FANRust RAID SIMULATOR 1.0 in stock and online right now. Its uptime figure puts the last restart at roughly 11 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does [RU] FANRust RAID SIMULATOR 1.0 perform?

Over the last 48 hours the average server fps was 377, with a low of 279. At its peak it held 47,045 entities, counting buildings, deployables and all else in the world. At most it drew 1,483 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [RU] FANRust RAID SIMULATOR 1.0 running?

The setup: [RU] FANRust RAID SIMULATOR 1.0 on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is [RU] FANRust RAID SIMULATOR 1.0's rank among Rust servers?

Over the last seven days [RU] FANRust RAID SIMULATOR 1.0 ranks #11,424 on player hours, among the top 51% of all ranked servers.

What is the current player count on [RU] FANRust RAID SIMULATOR 1.0?

Right now 200 slots in [RU] FANRust RAID SIMULATOR 1.0 hold 1 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 08:00 UTC, when it averaged 1 players.

Wipe schedule

On what schedule does [RU] FANRust RAID SIMULATOR 1.0 wipe?

The force wipe is the only wipe at [RU] FANRust RAID SIMULATOR 1.0, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 hours ago it made the world it is using now. Its tags state a wipe each month.

Getting in

What is the way to join [RU] FANRust RAID SIMULATOR 1.0?

Press F1 in Rust to bring up the console and enter client.connect 185.189.255.210:35100. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://fanrust.ru for its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp200
Max players The cap is 200.
ts16
Group limit A team holds 16 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.