[RU] FANRust RAID SIMULATOR 1.0
Online 185.189.255.210:35100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:49 UTC16m ago | – | – | running | 1 |
| Wed 14 Oct, 06:48 UTC13h ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on [RU] FANRust RAID SIMULATOR 1.0?
Here are the tags [RU] FANRust RAID SIMULATOR 1.0 lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp200 (Max players): The cap is 200; ts16 (Group limit): A team holds 16 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does [RU] FANRust RAID SIMULATOR 1.0 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [RU] FANRust RAID SIMULATOR 1.0 are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on [RU] FANRust RAID SIMULATOR 1.0?
[RU] FANRust RAID SIMULATOR 1.0 runs a procedural map of size 4,096 with seed 121315421, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does [RU] FANRust RAID SIMULATOR 1.0 enforce, and what settings does it run?
There is no gather rate in the name [RU] FANRust RAID SIMULATOR 1.0. 16 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
What location is [RU] FANRust RAID SIMULATOR 1.0 in?
No region tag comes from [RU] FANRust RAID SIMULATOR 1.0, but the name suggests Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.189.255.210:35100.
How stable is [RU] FANRust RAID SIMULATOR 1.0, and is it currently online?
The shelves show [RU] FANRust RAID SIMULATOR 1.0 in stock and online right now. Its uptime figure puts the last restart at roughly 11 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
How well does [RU] FANRust RAID SIMULATOR 1.0 perform?
Over the last 48 hours the average server fps was 377, with a low of 279. At its peak it held 47,045 entities, counting buildings, deployables and all else in the world. At most it drew 1,483 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is [RU] FANRust RAID SIMULATOR 1.0 running?
The setup: [RU] FANRust RAID SIMULATOR 1.0 on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is [RU] FANRust RAID SIMULATOR 1.0's rank among Rust servers?
Over the last seven days [RU] FANRust RAID SIMULATOR 1.0 ranks #11,424 on player hours, among the top 51% of all ranked servers.
What is the current player count on [RU] FANRust RAID SIMULATOR 1.0?
Right now 200 slots in [RU] FANRust RAID SIMULATOR 1.0 hold 1 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 08:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does [RU] FANRust RAID SIMULATOR 1.0 wipe?
The force wipe is the only wipe at [RU] FANRust RAID SIMULATOR 1.0, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 hours ago it made the world it is using now. Its tags state a wipe each month.
Getting in
What is the way to join [RU] FANRust RAID SIMULATOR 1.0?
Press F1 in Rust to bring up the console and enter client.connect 185.189.255.210:35100. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://fanrust.ru for its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts16,^o^z
Game
gmvanilla
mp200
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
