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PvE#12,894

Trophy Hunter TEST

Offline 185.189.255.198:35194 checked 1d ago

biweekly wipes vanillamoddedoxidepve
players now1of 2 slots
7-day average1peak 1
rank#12,894top 58%
last wipe · restocked1d agobiweekly schedule
next wipe · restock12d 22hWed 28 Oct, 18:26 UTC

Players

AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Wed 14 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:26 UTC, in 12d 22h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 12d 22hWed 28 Oct, 18:26 UTC
  2. 20d 23hThu 5 Nov, 19:00 UTCFW
  3. 26d 22hWed 11 Nov, 18:26 UTC
  4. 40d 22hWed 25 Nov, 18:26 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:26 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Trophy Hunter TEST?

gmvanilla (Game mode): Vanilla survival mode; mp2 (Max players): The cap is 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Trophy Hunter TEST tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Trophy Hunter TEST in?

The Rust Vending Machine lists that feature Trophy Hunter TEST are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Settings and rules

What map is in play on Trophy Hunter TEST?

Trophy Hunter TEST runs a procedural map of size 4,000 with seed 123, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Trophy Hunter.

What rules does Trophy Hunter TEST enforce, and what settings does it run?

The name of Trophy Hunter TEST gives no gather rate. The group limit is 8 players, the game's default. This server runs pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

About the server

What is the location of Trophy Hunter TEST?

No region is published by Trophy Hunter TEST. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 185.189.255.198:35194.

What is the uptime like on Trophy Hunter TEST?

Right now Trophy Hunter TEST is not in stock, last seen 24 hours ago. Its uptime figure puts the last restart at roughly 17 minutes ago. Its first record on Rust Vending Machine is dated 14 October 2026.

What is the performance like on Trophy Hunter TEST?

Over the last 48 hours the average server fps was 143, with a low of 143. At its peak it held 159,976 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,137 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Trophy Hunter TEST use?

On Windows, Trophy Hunter TEST is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Trophy Hunter TEST compare to other Rust servers in the rankings?

The last seven days of player hours place Trophy Hunter TEST at #12,894, in the top 58% of all ranked servers.

Is Trophy Hunter TEST busy at the moment?

You will find Trophy Hunter TEST offline right now; its last sighting was 24 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Wipe schedule

How often does Trophy Hunter TEST wipe?

As the record holds too few of Trophy Hunter TEST's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Wednesday 28 October at 18:26 UTC. The world it has now started 24 hours ago. A wipe every two weeks is published in its tags.

Getting in

What steps do you take to join Trophy Hunter TEST?

In the Rust console (F1), type client.connect 185.189.255.198:35194. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://trophyhunter.gamestores.app.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp2
Max players The cap is 2.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.