Skip to the shelves
Rust Vending Machine 85,447playing
Modded#3,560

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 7m ago

2x biweekly wipes moddedcarbon
players now1of 300 slots
7-day average1peak 4
rank#3,560top 16% · #1278 in EU
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 1hThu 15 Oct, 18:40 UTC

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:40 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

13.8 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

Coming wipes

  1. 1d 1hThu 15 Oct, 18:40 UTC
  2. 15d 1hThu 29 Oct, 18:40 UTC
  3. 22d 1hThu 5 Nov, 19:00 UTCFW
  4. 29d 1hThu 12 Nov, 18:40 UTC
  5. 43d 1hThu 26 Nov, 18:40 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW12d ago 3 – running 0
Thu 17 Sep, 23:23 UTC26d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RedLine#1 -2X LOOT- -NO LIMIT-?

gmrust (Game mode): Rust survival, the standard way; mp300 (Max players): 300 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): The owner or a plugin added this one; it isn't standard Rust is what RedLine#1 -2X LOOT- -NO LIMIT- tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RedLine#1 -2X LOOT- -NO LIMIT- appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RedLine#1 -2X LOOT- -NO LIMIT-: 2x Rust servers, EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules & map

Which map is currently on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- runs a procedural map of size 4,500 with seed 1780255122, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does RedLine#1 -2X LOOT- -NO LIMIT- enforce, and what settings does it run?

Its name shows a 2x gather rate for RedLine#1 -2X LOOT- -NO LIMIT-. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is RedLine#1 -2X LOOT- -NO LIMIT- in?

With its EU tag, RedLine#1 -2X LOOT- -NO LIMIT- lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 185.189.255.167:35000.

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it online now?

Open for trade right now: RedLine#1 -2X LOOT- -NO LIMIT- is online. Its uptime figure puts the last restart at roughly 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is RedLine#1 -2X LOOT- -NO LIMIT- lag-free?

The 48-hour average for server fps is 200, and the floor was 86. At its peak it held 129,698 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,777 MB. What players call lag comes from low fps and an entity count on the rise.

What version does RedLine#1 -2X LOOT- -NO LIMIT- use?

Rust network protocol 2634 and build 167781 on Windows is what powers RedLine#1 -2X LOOT- -NO LIMIT-. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does RedLine#1 -2X LOOT- -NO LIMIT- compare to other Rust servers in the rankings?

For player hours over the last seven days, RedLine#1 -2X LOOT- -NO LIMIT- is #3,560 across all ranked servers, in the top 16%, and #1,278 in Europe.

What is the current player count on RedLine#1 -2X LOOT- -NO LIMIT-?

Right now 300 slots in RedLine#1 -2X LOOT- -NO LIMIT- hold 1 players. It peaked at 4 this week, and the average was 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.

Wipe info

On what schedule does RedLine#1 -2X LOOT- -NO LIMIT- wipe?

The prediction follows its tag, since too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:40 UTC. 12 days 22 hours ago it made the world it is using now. A wipe every two weeks is published in its tags.

How does RedLine#1 -2X LOOT- -NO LIMIT- handle wipe day?

At their busiest, its recent wipes averaged 4 players. Peak crowd on the latest wipe came 15 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 8 in the wipes that did not hold.

Getting in

What is the way to join RedLine#1 -2X LOOT- -NO LIMIT-?

Press F1 in Rust to bring up the console and enter client.connect 185.189.255.167:35000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp300
Max players 300 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.