Skip to the shelves
Rust Vending Machine 84,698playing
Modded#5,967

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 13m ago

moddedoxide
players now0of 80 slots
7-day average0peak 2
rank#5,967top 27%
last wipe · restocked7d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

020040060080019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC7d ago 2 – running 0
Wed 7 Oct, 09:14 UTC7d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC11d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC12d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[RU] Vanilla Field 185.189.255.109:35110 EU · groups of 5 · monthly · 1 on average
A32/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

gmvanilla (Game mode): Survival, vanilla style; mp80 (Max players): The cap is 80; ts5 (Group limit): A team holds 5 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs a procedural map of size 2,500 with seed 1996107046, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] enforce, and what settings does it run?

There is no gather rate in the name [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. The group size is capped at 5 players. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What is the location of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] points to Europe, even without a region tag. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 185.189.255.106:35000.

What is the uptime like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

You can grab [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: it is online as we speak. Its uptime figure puts the last restart at roughly 9 hours ago. Over 7 full days, the shelves were stocked for 160 of 168 hours (95%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] lag-free?

Server fps over the last 48 hours averaged 417 and never dropped below 309. The entity count reached 62,289: that includes buildings, deployables and everything else. At most it drew 3,106 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] running?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]'s rank among Rust servers?

Over the last seven days [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] ranks #5,967 on player hours, among the top 27% of all ranked servers.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] busy at the moment?

Right now 80 slots in [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold 0 players. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 15:00 UTC, when it averaged 2 players.

Wipe details

How often does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?

Because [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 7 days 2 hours ago.

What happens on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 15 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What steps do you take to join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Open Rust and press F1 for the console, then type client.connect 185.189.255.106:35000. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://m.vk.com/public210065053.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp80
Max players The cap is 80.
ts5
Group limit A team holds 5 at most.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.