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Rust Vending Machine 54,269playing
PvE#5,403

vulxN_

Online 185.125.205.105:28080 checked 11m ago

moddedcarbonpve
players now0of 70 slots
7-day average0peak 2
rank#5,403top 24%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on vulxN_?

The server browser reads these tags that vulxN_ publishes: gmrust (Game mode): The standard survival game mode; mp70 (Max players): 70 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does vulxN_ appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature vulxN_ are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on vulxN_?

A procedural map, size 2,000 with seed 481981, generated by the game, is what vulxN_ runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does vulxN_ enforce, and what settings does it run?

No gather rate is given in the name of vulxN_. The group limit is 8 players, the game's default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find vulxN_?

No region is published by vulxN_. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 185.125.205.105:28080.

How reliable is vulxN_, and is it online now?

You can grab vulxN_: it is online as we speak. By its own uptime report, the last restart was about 9 days 1 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.

Is vulxN_ lag-free?

Over the last 48 hours the average server fps was 229, with a low of 214. Up to 17,924 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,859 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is vulxN_ running?

The setup: vulxN_ on Windows, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is vulxN_'s rank among Rust servers?

Over the last seven days vulxN_ ranks #5,403 on player hours, among the top 24% of all ranked servers.

Is vulxN_ busy at the moment?

vulxN_ is carrying 0 players on 70 slots at the moment. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Wipe info

How often does vulxN_ wipe?

Too few wipes of vulxN_ are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 17 hours ago it made the world it is using now.

How to join

What steps do you take to join vulxN_?

Press F1 in Rust to bring up the console and enter client.connect 185.125.205.105:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The standard survival game mode.
mp70
Max players 70 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.