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Rust Vending Machine 85,743playing
Community#14,314

Test Development Server

Offline 184.4.38.100:28015 checked 13d ago

players now1of 10 slots
7-day average0peak –
rank#14,314top 60%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 339 on average
A2457/ 500 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 332 on average
A3243/ 250 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 321 on average
B1444/ 475 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 297 on average
B240/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Test Development Server?

Here are the tags Test Development Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166440 (Build): It runs on build 166440; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Test Development Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Test Development Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Test Development Server?

Generated by the game, the map on Test Development Server is procedural.

What rules does Test Development Server enforce, and what settings does it run?

There is no gather rate in the name Test Development Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Test Development Server?

You will find no region published for Test Development Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 184.4.38.100:28015.

How stable is Test Development Server, and is it currently online?

Right now Test Development Server is not in stock, last seen 13 days 18 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 30 September 2026.

Which Rust build is Test Development Server running?

On Windows, Test Development Server is running Rust network protocol 2634 and build 166440. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Test Development Server sit in the rankings?

The last seven days of player hours place Test Development Server at #14,314, in the top 60% of all ranked servers.

How many players are on Test Development Server right now?

You will find Test Development Server offline right now; its last sighting was 13 days 18 hours ago.

Wipe details

When does Test Development Server wipe?

Too few wipes of Test Development Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 13 days 18 hours ago.

How to join

What steps do you take to join Test Development Server?

Press F1 in Rust to bring up the console and enter client.connect 184.4.38.100:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166440
Build It runs on build 166440.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.