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Modded#14,497

Test Server - Dont enter

Offline 181.21.28.145:28015 checked 27d ago

monthly wipes moddedcarbon
players now0of 3 slots
7-day average0peak –
rank#14,497no region published
last wipe · restocked39d agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Test Server - Dont enter?

gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): Room for 3; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): It runs on build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what Test Server - Dont enter tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Test Server - Dont enter in?

The Rust Vending Machine lists that feature Test Server - Dont enter are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is in play on Test Server - Dont enter?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

Which settings and rules apply on Test Server - Dont enter?

The name of Test Server - Dont enter gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

Server details

Where can you find Test Server - Dont enter?

No region is published by Test Server - Dont enter. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 181.21.28.145:28015.

How stable is Test Server - Dont enter, and is it currently online?

No stock at present: Test Server - Dont enter is offline, last seen 27 days 12 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 16 September 2026.

What Rust version does Test Server - Dont enter run?

Rust network protocol 2633 and build 163794 on Windows is what powers Test Server - Dont enter. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Test Server - Dont enter's rank among Rust servers?

Over the last seven days Test Server - Dont enter ranks #14,497 on player hours, among the top – of all ranked servers.

What is the current player count on Test Server - Dont enter?

You will find Test Server - Dont enter offline right now; its last sighting was 27 days 12 hours ago.

Wipe info

When does Test Server - Dont enter wipe?

The estimate of Test Server - Dont enter's next wipe comes from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 39 days 15 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How to join

What steps do you take to join Test Server - Dont enter?

In the Rust console (F1), type client.connect 181.21.28.145:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players Room for 3.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build It runs on build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.