[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 19:17 UTC, in 4d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on [AU] OzRust.com Development?
gmrust (Game mode): Rust survival, the standard way; mp150 (Max players): The cap is 150; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): Oceania is where the server browser files it is what [AU] OzRust.com Development tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find [AU] OzRust.com Development in?
The Rust Vending Machine lists that feature [AU] OzRust.com Development are: Oceania Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on [AU] OzRust.com Development?
A procedural map, generated by the game, is what [AU] OzRust.com Development runs.
What rules does [AU] OzRust.com Development enforce, and what settings does it run?
The name of [AU] OzRust.com Development gives no gather rate. Groups can reach 8 players, which is the default. You play pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of [AU] OzRust.com Development?
[AU] OzRust.com Development shows the OC tag and lists in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 180.150.25.250:28014.
How stable is [AU] OzRust.com Development, and is it currently online?
No stock on [AU] OzRust.com Development at the moment, last seen 6 days 9 hours ago. Across the last 7 days, it was available for 31 of 168 hours, or 18% of the time. It came to Rust Vending Machine's notice on 4 October 2026.
What version does [AU] OzRust.com Development use?
Rust network protocol 2634 and build 166652 on Linux is what powers [AU] OzRust.com Development. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does [AU] OzRust.com Development sit in the rankings?
For player hours over the last seven days, [AU] OzRust.com Development is #15,901 across all ranked servers, in the top 71%, and #190 in Oceania.
How many players are on [AU] OzRust.com Development right now?
Current status for [AU] OzRust.com Development: offline, last seen 6 days 9 hours ago. The seven-day average stands at 0 players.
Wipe details
When does [AU] OzRust.com Development wipe?
That next wipe for [AU] OzRust.com Development is only an estimate, drawn from biweekly: 14 days after its last wipe. Due on Sunday 18 October at 19:17 UTC: its next wipe. 9 days 20 hours ago it made the world it is using now. The tags carry a two-weekly wipe schedule.
Getting in
What is the way to join [AU] OzRust.com Development?
In the Rust console (F1), type client.connect 180.150.25.250:28014. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.