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Community#13,272

TestServer

Offline 180.144.66.116:28015 checked 24d ago

players now1of 1 slots
7-day average0peak –
rank#13,272no region published
last wipe · restocked41d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2107/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 326 on average
A3450/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 318 on average
B1112/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B221/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on TestServer?

gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): Room for 1; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs162929 (Build): It runs on build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what TestServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TestServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include TestServer: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on TestServer?

Generated by the game, the map on TestServer is procedural.

What rules does TestServer enforce, and what settings does it run?

There is no gather rate in the name TestServer. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find TestServer?

No region is published by TestServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 180.144.66.116:28015.

How reliable is TestServer, and is it online now?

No stock at present: TestServer is offline, last seen 24 days 12 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 20 September 2026.

What version does TestServer use?

On Windows, TestServer is running Rust network protocol 2633 and build 162929. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does TestServer compare to other Rust servers in the rankings?

The last seven days of player hours place TestServer at #13,272, in the top – of all ranked servers.

Is TestServer busy at the moment?

At the moment TestServer is offline, with a last sighting 24 days 12 hours ago.

Wipe schedule

When does TestServer wipe?

There are not yet enough recorded wipes from TestServer to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 41 days 1 hours ago it made the world it is using now.

Getting in

What is the way to join TestServer?

In the Rust console (F1), type client.connect 180.144.66.116:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp1
Max players Room for 1.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs162929
Build It runs on build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.