Rust
Offline 178.46.164.19:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:03 UTC2d ago | 2 | – | running | 0 |
| Sun 4 Oct, 10:14 UTC9d ago | 1 | – | 7 days | 1 |
| Sat 3 Oct, 10:24 UTC10d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 02:52 UTC13d ago | 0 | – | 2.3 days | 0 |
| Thu 10 Sep, 20:29 UTC33d ago | – | – | 20.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Rust?
gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod) is what Rust tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Rust in?
These Rust Vending Machine lists include Rust: Community Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
What map is in play on Rust?
A procedural map, size 4,500 with seed 508605506, generated by the game, is what Rust runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Rust enforce, and what settings does it run?
No gather rate is given in the name of Rust. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. You will find Oxide plugins running here. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
Server info
What is the location of Rust?
No region is published by Rust. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 178.46.164.19:28015.
How reliable is Rust, and is it online now?
Right now Rust is not in stock, last seen 13 hours ago. By its own uptime report, the last restart was about 1 hours ago. 14 of 168 hours online over the last 7 full days, or 8% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Is Rust lag-free?
The 48-hour average for server fps is 116, and the floor was 99. At its peak it held 116,083 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,829 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Rust run?
On Windows, Rust is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does Rust compare to other Rust servers in the rankings?
Over the last seven days Rust ranks #6,580 on player hours, among the top 29% of all ranked servers.
What is the current player count on Rust?
Current status for Rust: offline, last seen 13 hours ago. The seven-day average is 2, and the busiest point reached 2. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does Rust wipe?
Because Rust wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 2 days 17 hours ago.
How does Rust handle wipe day?
The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What steps do you take to join Rust?
In the Rust console (F1), type client.connect 178.46.164.19:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
