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Modded#10,811

Event Test Server

Offline 178.208.104.115:28035 checked 2d ago

moddedcarbon
players now1of 20 slots
7-day average0peak 1
rank#10,811top 48%
no wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:24 UTC2d ago – – – 0
Sun 11 Oct, 21:03 UTC2d ago – – – 0
Sun 11 Oct, 17:50 UTC2d ago – – – 1
Sun 11 Oct, 13:08 UTC2d ago – – – 0
Sun 11 Oct, 12:43 UTC2d ago – – – 1
Sun 11 Oct, 11:56 UTC2d ago – – – 1
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
EU Hub 01 168.100.161.122:28015 EU · groups of 1000+ · 15 on average
A236/ 3300 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Event Test Server?

gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The cap is 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what Event Test Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Event Test Server in?

The Rust Vending Machine lists that feature Event Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Event Test Server?

A procedural map, generated by the game, is what Event Test Server runs.

What rules does Event Test Server enforce, and what settings does it run?

The name of Event Test Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

Server details

What location is Event Test Server in?

You will find no region published for Event Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 178.208.104.115:28035.

How reliable is Event Test Server, and is it online now?

Right now Event Test Server is not in stock, last seen 2 days 9 hours ago. Over 2 full days, the shelves were stocked for 0 of 48 hours (0%). The first sighting of it on Rust Vending Machine was 11 October 2026.

What version does Event Test Server use?

The setup: Event Test Server on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Event Test Server's rank among Rust servers?

The last seven days of player hours place Event Test Server at #10,811, in the top 48% of all ranked servers.

What is the current player count on Event Test Server?

Current status for Event Test Server: offline, last seen 2 days 9 hours ago. The seven-day average stands at 0 players, peaking at 1.

Wipe info

How often does Event Test Server wipe?

No wipe schedule is kept for Event Test Server: it starts a new world every few hours, and those resets are not counted as wipes.

Join the server

What is the way to join Event Test Server?

In the Rust console (F1), type client.connect 178.208.104.115:28035. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The cap is 20.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.