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Modded#8,128

FaZa Rust | Vanilla+ | TEST

Offline 178.187.44.106:28015 checked 5h ago

quad moddedoxide
players now1of 5 slots
7-day average1peak 3
rank#8,128top 36%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123410:0012:0013:0015:0016:0018:00

Hourly average and peak, UTC.

Server performance

010020030040010:0012:0013:0015:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 36% of all ranked servers, and #451 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on FaZa Rust | Vanilla+ | TEST?

Here are the tags FaZa Rust | Vanilla+ | TEST lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): It runs on build 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find FaZa Rust | Vanilla+ | TEST in?

The Rust Vending Machine lists that feature FaZa Rust | Vanilla+ | TEST are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Rules & map

Which map is currently on FaZa Rust | Vanilla+ | TEST?

The map on FaZa Rust | Vanilla+ | TEST is procedural, size 3,000 with seed 123456, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on FaZa Rust | Vanilla+ | TEST?

No gather rate is given in the name of FaZa Rust | Vanilla+ | TEST. The limit is 4 players per group (quad). survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What location is FaZa Rust | Vanilla+ | TEST in?

No region is published by FaZa Rust | Vanilla+ | TEST. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 178.187.44.106:28015.

How stable is FaZa Rust | Vanilla+ | TEST, and is it currently online?

Right now FaZa Rust | Vanilla+ | TEST is not in stock, last seen 5 hours ago. Its uptime figure puts the last restart at roughly 7 hours ago. It came to Rust Vending Machine's notice on 13 October 2026.

Is FaZa Rust | Vanilla+ | TEST lag-free?

The 48-hour average for server fps is 201, and the floor was 167. At its peak it held 48,755 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,882 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is FaZa Rust | Vanilla+ | TEST running?

Rust network protocol 2634 and build 166586 on Windows is what powers FaZa Rust | Vanilla+ | TEST. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is FaZa Rust | Vanilla+ | TEST's rank among Rust servers?

The last seven days of player hours place FaZa Rust | Vanilla+ | TEST at #8,128, in the top 36% of all ranked servers. It ranks #451 among quad servers.

How many players are on FaZa Rust | Vanilla+ | TEST right now?

You will find FaZa Rust | Vanilla+ | TEST offline right now; its last sighting was 5 hours ago. It peaked at 3 this week, and the average was 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.

Wipe details

When does FaZa Rust | Vanilla+ | TEST wipe?

The wipes of FaZa Rust | Vanilla+ | TEST on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 8 hours ago.

Getting in

What steps do you take to join FaZa Rust | Vanilla+ | TEST?

In the Rust console (F1), type client.connect 178.187.44.106:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players Room for 5.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build It runs on build 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.